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Secondary Curriculum

 

Technology - Exploring High Technology

District Course #1605

Course Description

Open to: 9th Grade One Semester Course
Prerequisite: None
Lab Fee: $8.00
Content: Introduction to Technology is a course of study designed to enable students to gain an understanding of the concepts of technological systems. Students will learn about the influence of technology in their lives and will develop critical thinking and problem solving techniques that contribute to their personal development and technological awareness. Focus will be on the five broad content areas of technology education, which are: communications, construction, robotics, manufacturing, and transportation.

Copyright Resources

Appendices

(Grade sheets and EOC removed. Teachers may contact the Dennis Technical Education Center for these documents.)

Course Scope & Sequence

Unit 1 Technology and Society 10 days
Unit 2 Principles of Design 10 days
Unit 3 Manufacturing 10 days
Unit 4 Computer Aided Design 20 days
Detailed Table of Contents (pdf)

Assessment Correlation acronyms key

Unit 1

Technology and Society

10 days

Instructional Objective

1605.01 Students create a list of every piece/type of technology they use in a 24 hour period.

Standard Reference
01.03, 01.06

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will write down each piece of technology they use in one full 24 hour period.

Appendix A

 

02

Students will be able to discuss the impact technology inventions and innovations have had on their lives.

   

03

Students will be able to define "invention" and "innovation".

 

EOC

Instructional Objective

1605.02 Students will use the Internet and books to research the top 25 inventions and/or innovations and present their findings to the class.

Standard Reference
01.03, 01.06

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to use the Internet to find accurate information on inventions and innovations.

   

02

Students will be able to use books to find accurate information on inventions and innovations.

   

03

Students will be able to explain the reason a product was invented or improved.

 

EOC

04

Students will be able to name the inventor or innovator for each product researched.

   

05

Students will be able to explain why a product is important to modern life.

   

06

Students will be able to explain why a product is important to their life.

   

07

Students will be able to present their findings to the class or teacher using presentation software.

Appendix B

 

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Unit 2

Principles of Design

10 days

Instructional Objective

1605.03 Students will understand the elements and process of good design.

Standard Reference
02.07

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to list the steps in the design process.

 

EOC

01

Students will be able to explain the goal of good design.

 

EOC

Instructional Objective

1605.04 Students will better understand the history and construction of siege engines.

Standard Reference
01.01, 01.02, 01.05, 01.09

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to explain the role siege engines had in medieval warfare, including their advantages, disadvantages, and eventual replacement.

Video: Medieval Siege (NOVA)
Appendix C

EOC

02

Students will be able to construct a tabletop catapult or trebuchet.

Appendix D

 

03

Students will be able to use their siege engine to hit a small target. ("Catapult Basketball")

Appendix E

 

04

Students will be able to use their catapult or trebuchet to attack a castle made of sugar cubes.

Appendix F

 

Instructional Objective

1605.05 Students will participate in a computer simulation to role-play castle attack and defense.

Standard Reference
01.01, 01.02, 01.05, 01.09

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to use the computer simulation "Stronghold" to attack real and fictitious castles

Computer game: Stronghold, found at computer stores or
www.fireflyworlds.com/
stronghold_frameset.htm

Appendix G

 

Instructional Objective

1605.06 Students will gain an understanding of the game of golf; its rules and its history.

Standard Reference
01.01, 01.03, 01.04, 01.05

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to play 18 holes of virtual golf while learning the game’s rules and nuances.

Appendix H

 

02

Students will be able to explain the history of the game of golf.

Appendix I

 

03

Students will be able to define common terms used in golf such as birdie, bogie, par, chip, bunker, eagle, gimmie, green, fringe, hook, fairway, and slice.

Appendix J

 

Instructional Objective

1605.07 Students will practice good design principals in the design of a championship golf course.

Standard Reference
01.01, 01.03, 01.04, 01.05

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to design an 18 hole golf course using paper and pen or C.A.D.

Appendix K

 

02

Students will be able to "play" another student’s designed golf course using a pencil.

Appendix L

 

Instructional Objective

1605.08 Students will create one miniature marble-golf hole as part of a class miniature marble-golf course.

Standard Reference
01.01, 01.03, 01.04, 01.05

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to construct a tabletop miniature golf hole playable with a marble.

Appendix M

 

02

Students will be able to "play" each student-created miniature golf hole by flicking a marble with their finger and attempting to make par.

Appendix N

 

Instructional Objective

1605.09 Students will design an 18-hole Frisbee golf course for the school and then play at least one round.

Standard Reference
01.01, 01.03, 01.04, 01.05

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to use a Frisbee and a football field to determine the average Frisbee throw for a male and female their age.

   

02

Students will be able to use school landmarks and average throw distances to design a Frisbee golf course around the school building.

Your P.E. department may already have equipment for Frisbee golf; if not, simply use Frisbees and printed signs hung on trees (etc) for targets.

 

03

Students will be able to participate in a Frisbee golf tournament.

Appendix O

 

Instructional Objective

1605.10 Students will use carbon dioxide as an energy source to propel a car.

Standard Reference
09.01, 09.04, 09.05, 09.08, 09.09, 09.10, 09.11

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to use a C.A.D. program to test a dragster design for aerodynamics.

Appendix O

 

02

Students will be able to draw five concept sketches for a CO2 dragster.

Appendix O

 

03

Students will be able to draw a design sketch for one selected dragster design.

Appendix O

 

04

Students will be able to produce a working drawing for a CO2 dragster.

Appendix O

 

05

Students will be able to construct a working model of their CO2 dragster that meets specific criteria.

Appendix O

 

06

Students will be able to launch their CO2 dragster and determine its speed in miles per hour.

Appendix P

EOC

Instructional Objective

1605.11 Students will use a mousetrap as the energy source in competitions for acceleration and distance.

Standard Reference
01.01, 01.02, 01.05

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to safely set and snap a mousetrap.

   

02

Students will be able to use the snap of a mousetrap to propel the mousetrap (and the chassis it is attached to) forward as quickly as possible.

Appendix Q

 

03

Students will be able to explain the affect larger or smaller wheels have on a vehicle’s acceleration and distance.

 

EOC

04

Students will be able to use the snap of a mousetrap to propel the mousetrap (and the chassis it is attached to) forward over as long a distance as possible.

Appendix Q

 

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Unit 3

Manufacturing

10 days

Instructional Objective

1605.12 Students will understand the history and uses for metal casting.

Standard Reference
01.08, 02.01, 02.12

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to explain a brief history of metal casting.

   

02

Students will be able to name each piece on a chess board.

Appendix M

EOC

03

Students will be able to set up a chess board.

Appendix M

 

04

Students will be able to explain how each piece moves on a chess board.

Appendix M

 

05

Students will be able to explain chess’ history.

Appendix N

EOC

06

Students will be able to play computer chess online while learning the rules.

www.nabiscoworld.com or other online chess games not blocked by the district.

 

Instructional Objective

1605.13 Students will understand the tools, methods, and safety measures required in metal casting.

Standard Reference
01.01

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to cast a chess piece of pewter and mount it to a wooden base.

www.miniaturemolds.com/
mainframe.htm

 

02

Students will be able to explain what happens when pewter is dipped in acid for a short time.

   

03

Students will be able to play a chess match using their cast piece with and against the other students in the class (on one board).

   

Instructional Objective

1605.14 Students will experience the advantages of mass production and organized assembly.

Standard Reference
02.13, 02.07, 02.02, 01.08

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to list the steps involved in manufacturing a peanut butter and jelly sandwich.

   

02

Students will be able to follow another student’s written directions during the manufacturing of a peanut butter and jelly sandwich.

   

03

Students will be able to work in a team to design an efficient peanut butter and jelly sandwich assembly line.

   

Instructional Objective

1605.15 Students will use flat material to create a strong, reliable packaging container (box).

Standard Reference
02.13, 02.07, 02.02, 01.08

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to work in a team to design a strong box that would be a reliable shipping container.

   

02

Students will be able to design a box that opens and closes without adhesive.

   

03

Students will send or receive an item through the mail using the container they manufactured.

   

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Unit 4

Computer Aided Design

20 days

Instructional Objective

1605.16 Students will use computer software to create 3D drawings, 3D graphics, and special effects.

Standard Reference
01.03, 01.04

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to use a CAD program to design an architectural, mechanical, or graphic image.

Appendix O

 

02

Students will be able to use a 3D program to design a 3D logo.

Appendix O

 

03

Students will be able to use a morphing program to create a morphing special effect.

Appendix O

 

04

Students will be able to use a makeover program to give someone in their group a complete makeover.

Appendix O

 

Instructional Objective

1605.17 Students will use a web page design program, like FrontPage, to create a web site.

Standard Reference
01.02, 01.03, 01.04, 01.06, 01.09

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to create at least five web pages using a web design program.

   

02

Students will be able to create a custom logo or banner.

Appendix Q

 

03

Students will be able to draw a design sketch for one selected dragster design.

Appendix Q

 

04

Students will be able to create a table with working hyperlinks.

Appendix Q

 

05

Students will be able to create a back button on each web page they create.

Appendix Q

 

06

Students will be able to insert graphics into a web page.

Appendix Q

 

07

Students will be able to insert a working hit counter into the HTML of their index page.

Appendix Q

 

08

Students will be able to insert a background image into at least one web page.

Appendix Q

 

09

Students will be able to insert a background sound into at least one web page.

Appendix Q

 

10

Students will be able to insert a scrolling marquee into at least one web page.

Appendix Q

 

11

Students will be able to insert external links into their web pages.

Appendix Q

 

12

Students will be able to publish their web site to a free server as demonstrated in class.

Appendix Q

 

Instructional Objective

1605.18 Students will use Google Earth, a free 3D mapping program, to create a virtual tour of the world.

Standard Reference
01.02, 01.03, 01.04, 01.06, 01.09

No.

Performance Objective

Resource Reference

Assessment Correlation

01

Students will be able to find and bookmark twenty places on earth that look interesting from a satellite photo.

earth.google.com

 

02

Students will be able to create a folder to save their twenty favorite places to.

   

03

Students will be able to name the location of each object or place they bookmarked.

   

04

Students will be able to list two facts about each object of place they bookmarked.

   

05

Students will be able to play their virtual tour using Google Earth for others to see.

   

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Technology curriculum contact:
Boise School District
8169 W. Victory Rd., Boise, ID 83709
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